Tag: recap

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  • Welcome to your campaign!

    The party returned to corvale at about noon a day after they left the demolished tower behind. Some of you noticed an unusual amount of activity in the city from a distance. When the party passed through the city's walls, as much became readily apparent …

  • Adventures in the City!

    Two days ago, you departed the ancient tower for the safety of Corvale. One day ago, you noticed the city from a distance in an unusual state of activity. Today, you have arrived in the city and waded through the crowds to collect your rewards from Malark …

  • Setting Out for the Rendezvous Point

    Last time, the party set off to travel to the rendezvous point that was revealed to them by Maseer in his stunned stupor. This wasn't before making some preparations, however; Jamster decided to ask around to try and gain an approximate sense of where …

  • Exploring the Mine

    Following up on Maseer's Information, the party has finally entered the lair of the individuals linked with shipments of crystallized magic to Corvale. The mineshaft was relatively small, as far as they come. The entire area was in much better shape than …

  • Lots of Things Fell from the Sky

    Last time, lots of things fell from the sky, several of you discovered new abilities, and some goblins died. Ciraena was hit in the head with a rock, which triggered a kind of vision. In it, she saw a cluttered worktable near shelves that contained tome …

  • The Gang Destroys Town Hall

    An hour back in town, and things are as chaotic as they have ever been. Initially, the party mistook a middle-aged man for a wizard playing pranks on them. Much to everyone’s (including his) surprise, the voices you heard thrown behind you belonged to …

  • Suits, Scrolls and Mana Oil

    *2 Palesun, 200* The party found themselves at the *Broken Plate* -- the same establishment they left shortly before being chased into The Divide by the Townsguard. This time. they found themselves to be labeled 'Enemies of the City,' by a …

  • The Mindscape of the Timeless Mage

    *9, Palesun 200 – 12, Palesun 200* Your battle with the Elder of Corvale continued. He departed from his long string of praises regarding his power, at first. The more the party managed to injure him, the more that habit returned. He specifically …

  • Boulders Falling from the Sky??

    *12 Palesun, 200* The party encountered an old gnome who told a story of woe: Boulders have been crashing into the town of Nightstone for nearly a month. None of the gnomes in the town are sure what is causing it, but they all have their theories. …

  • Before the Council, after the Troglodytes

    12 Palesun, 200 The party dispatched of the rest of their foes before they could do much more damage to Celbi’s farmhouse and the surrounding areas; though I do suppose she will have to remove the bodies herself. With some of them being more…solid, …

  • Starting on the Mountain Path

    *12-13 Palesun, 200* h3. Setting Out The party began its journey immediately after *The Council of Nightstone* granted them permission to use the _Gnome's Passage_ up to the Distant Peaks. It struck several as odd that they'd need any sort of …

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