The Fog of Ious

Spiders in the Alleway
...And not much else, except world-shattering keys.

4 Palesun, 200

The party remained firmly entrenched in combat this session. While the spiders were small in number, their exoskeletons proved to be difficult to peirce. Their bites didn’t have any problems piercing, only making matters worse. Venom burning into their wounds, the party’s victory was at best uncertain.

Jamster continued to make good use of his newfound magic — as did Ciraena. Wherever these abilities are coming from, they seem to be permanent. More of a seasoned caster, Aiko quickly set things in the alleyway ablaze and proceeded to manipulate the flames on a smaller scale, trapping the one of the creatures where it stood. Dio arrived on the scene briefly; helping the familiar individuals out of harms way before taking off again.

Aeson continued to deftly chip away at the hide of another spider, before finally splitting its head down the middle while Jamster’s magic caught up to it at the same time, sending bits of spider and pale green hemolymph to splash the entire party. Slightly injured, slightly in need of a bath, but alive nonetheless. The party won.

Jamster looked on at the scene — him and nearly everyone ignoring the fires that continued to consume the area (with the exception of Aiko, who seemed to be pleased with herself ) — He found a trail of Gold Pieces leading to another mass of web. Aeson caught on shortly thereafter, and quickly followed the trail. Jamster’s realization that the spiders themselves likely set this trap to lure in prey did not stop him. He found A Pale Green Gem and a Stone key, along with other shiny but otherwise useless objects. The Key made Aiko feel uneasy. Once she was sure it wasn’t just the ale — thanks to Ciraena’s medical examination using her foot — She discovered that the key likely belongs to the box the party left in the Town Hall.

5 days remain until the Earthrain address. Spend them wisely — if Aero’s warning is of any merit, it may be difficult to relax in the City of Corvale before too long.

Awaiting the Earthrain Address
Drinking, Relaxing and...Spiders?

4 Palesun, 200

The party began its week in wait while the devices they placed around the Town Hall were readied. Coincidentally, the Festival of Earthrain is set to begin in that precise amount of time — the Elder’s Earthrain Address signaling the start of the season. Two days passed, relatively calmly.

Aiko decided to spend at least some time making a living with her prognosticative abilities; foretelling (perhaps incorrectly) futures of doom and destruction for many of those who wished to know their fates. Eventually, Calin arrived on the scene. When aiko read her future, a feeling of dread filled her. Her vision was not detailed — but the word Spiders echoed in her mind. This revelation was undoubtedly upsetting, but not enough to keep the two from wandering off to enjoy a drink or two (or more).

Before they did, though, She lit a nearby tree on fire. This served to distract two members of the Townsguard who had recognized Aeson as an Enemy of the City and made attempts to capture him. Between that, and a wise purchase of a magical pouch of sand, he was able to escape their grasp.

The past few days had been relatively peaceful. And then — when the party managed to group together by pure happenstance while going about their days, things became more dangerous. The party found a trail of SP leading into some dark alleyways and decided to follow it rather blindly; in some case due to intoxication, in others due to simply throwing caution to the wind. There was a web-covered gem at the end of the trail Giant spiders attacked the party as soon as they drew close enough.

Ohe has been killed, but at a hefty cost. Will you make it out of this encounter unscathed?

The Town Hall and the Shadow of the Divide
..Repairing the former and being confused by the latter.

2, Palesun, 200

The recent shed of Mana Oil in your last battle had Arcanist Folork in a huff. He gradually begin to lose his patience with the party as some of them showed an increasing amount of disregard for the books in the library. Before he lead you down into the library’s scroll storage room, he explained that the suits of Animated Armor that attacked you typically attack Enemies of the City — a distinction typically reserved for the most dangerous of Corvale’s criminal population. He tried to provide a cursory explanation as to how it’s possible, but outside of being related to the Elder of Corvale’s discretion, even he did not know precisely how the statues determined their targets. The entire scene had him so distracted that he never even stopped to think that many in the party are currently listed as Enemies of the City,

Folork’s encroached on his fit to such an extent that he didn’t notice Aiko steal a scroll of Jump or Dio Make off with a collection of books, one of which containing a thin rectangular gem. She received a vision when she touched it — she saw herself flying away rapidly from what appeared to be a web. Dio later learned that at least one of the books contained information on The Elemental Plane of Air, his home. The gem, aside from being thin and transparent and catching the eye of our resident thief, is thus far unremarkable.

The party received scrolls of Fabricate from the library, as they were asked by the Townsguard outside of the Town Hall. On their way back to the site of the repairs, Jamster revealed that his newly-found spellbook came with a voice: The voice of Ignamus Ignamus has been guiding Jamster in small ways over the past few hours. To his dismay, he found that only he could hear the voice.

The party used the repairs on the Town Hall as a way to plant the devices given to them by the person they believe to be Frath Starag — as of this moment, the Mysterious Box remains under the chair inside the building so that the Old Man could presumably spy on the Elder. Various antics ensued; but the party managed to plant the devices with only one carelessly dropped and broken!

The Party was then approached by a robed Elven woman who introduced herself as Aero who came to thank the party for their efforts. she also handed the party Strange Coins bearing a unique sigil — that of The Shadow of the Divide. Not much is known about this organization. According to some, they are the Hidden Heroes of Corvale. To others, they are its greatest threat. At any rate, they seem to be able to bring the dead back to life: Something is amiss here.

Aero told you that the devices would need a week’s time before they could be used. this is just as well — coincidentally, Malark Sum is set to give an address to the people in The Divide’s Town Square in that precise amount of time, to usher in the season of Earthrain as is tradition. Aero assures you that things are going to explode, when the time is right. She advised you to prepare.

How will the party spend their week?

Suits, Scrolls and Mana Oil
Also books. Don't forget books.

2 Palesun, 200

The party found themselves at the Broken Plate — the same establishment they left shortly before being chased into The Divide by the Townsguard. This time. they found themselves to be labeled ‘Enemies of the City,’ by a proclamation posted on the tavern wall. This is a status reserved for the most dangerous individuals in the city; most in this class are either ousted from Corvale — as was Frath Starag — or they die fighting the Townsguard.

The Townsguard, as luck would have it was spread thin. You were able to overhear the noises of Town Hall repairs just outside of the tavern, and you could safely walk across the street to investigate. Several wizards appeared to be assessing the damage you caused while a member of the Townsguard watched impatiently. It turns out, spread thin or not, not all of the Townsguard seems to have seen the notice. The guard immediately recognized Ciraena, and asked her and “her lot” to go to the Library of Ious to fetch spell scrolls for the reconstruction. Reluctantly, the party went along save for Aeson and Jamster.

The rest of the party was attacked by Animated Armor while at the library, to the dismay of Arcanast Folork. The party triumphed with the aid of Balstiose, and Ixal. What happens next remains to be seen.

Exploring The Divide
...And Killing a Suit of Armor

2 Palesun, 200

Left with no other recourse except The Divide, the party initially found themselves without much of a sense of direction. With nothing more than Aeson’s sense that the party would do well to lay low, it seemed like things would continue that way for some time. Fortunately for them, there is always something going on in The Divide!

The party re-discovered Dio being accosted by a few children, who were marveling at the unusual creature that he is. For at least one of them, this was nothing more than a ruse; one of the children very nearly made off with some of Dio’s belongings. But Aeson was able to stop the child. After an exchange of goods, the child was sent on his way with a letter of recommendation. This won’t be the last time he tries to pick pockets. The party spent some time getting reacquainted with their new companion.

During these exchanges, Aiko attracted the attention of a mysterious individual while handing out food to…everything. He originally spoke in a tongue that she could not understand, but quickly realized he was not speaking to a thief, and continued on in Common. He wanted Aiko and the party to meet near the Town Square in the next thirty minutes. Aeson overheard the initial conversation, which he knew to be in Thieves’ Cant. This sent him in the direction of the voice while Dio, Ciraena and Jamster went to investigate a contest announced by a citizen.

His challenge was simple: Defeat his champion in exchange for a sack of gold. His champion was not simple at all. The human’s champion was touted a “Gnomecraft Marvel” to the crowd. It was a suit of armor animated by a combination of mechanical and magical means. Dio challenged the strange foe, while the others watched from the sidelines. Magic was forbidden to cross the circle to aid the challenger, but that didn’t stop Jamster from using his newly-discovered magic to cheer Dio on as loud as he possibly could while Aeson and Aiko began to carry on a conversation with the mysterious figure.

Dio made quick work of the construct, although it very nearly bested him. The citizen offering the prize reluctantly honored his word. In a crowd throwing coin during his bouts, perhaps it won’t be too hard for him to re-earn the money. With the flash of a pale green crystal, the suit of armor was once again back on its feet (rather than standing on its hands and feet while being torn in half, which it seemed just as comfortable with).

The mysterious figure finally introduced himself quite bashfully to the party has the crowds settled. Somehow, he had caught wind of the party’s escapades in the City Proper just hours ago. He said that he and his organization were looking for a way to do away with the corrupt Elder. While he and Aeson carried a conversation on in Thieves’ Cant, the man eventually revealed his request to the party: Plant strange devices around the Elder’s office. Compensation was discussed, but the party was mostly taken aback by Aeson’s realization that the devices looked like bombs.

As the man vanished in a flash of light, Ciraena got a glimpse at his face: She saw two scars on each side of his face which she knew to be a defining physical trait of none other than Frath Starag. How in the world did he appear before the party? Will you accept his quest? Just what “Organization,” does he represent?

Chased into The Divide
...By the one competent guard in Corvale?

The party spent just a bit too much time in the damaged Town Hall, but perhaps it wasn’t wasted? The party agreed to hide the Mysterious Box in the building so that the Old Man could spy on Sum.. Only time will tell what he will discover. Speaking of discovery…. Aeson left the box under a chair with no other efforts made to throw anyone off the trail. He did a pretty good job of it though.

Jamster serendipitously found a hammer in the suit of armor that he…relocated, not long before. When the townsguard (singular) finally reached the scene of the commotion to chase the party, it proved itself useful. One unconscious guard later, there was no doubt that the hammer was magical.

The party entered The Divide covertely thanks to Aeson. With the severity of your actions, it’s likely that you will have to stay hidden for some time before the Townsguard gives up its search. Get ready to spend some time among the rabble!

The Gang Destroys Town Hall
...At Least Partially.

An hour back in town, and things are as chaotic as they have ever been. Initially, the party mistook a middle-aged man for a wizard playing pranks on them. Much to everyone’s (including his) surprise, the voices you heard thrown behind you belonged to the Old Man whom you first met atop Frath’s Tower. It seems he has been busy with his research while you were out slaying Worgs. He related, almost boastfully, that he’d worked out how to speak with the party via the main gem set in the Mysterious Box. He also mentioned that he had to expend expensive components to pull it off, so his communications will be short at best. Before his crystal catalyst shattered, he offered his assistance in “Just about anything you can think of” as thanks for prompting him to his discovery.

Igan Dundragon met the party amidst this and other antics and offered the party a chance to grab a drink. While he initially planned to take you to Oaktavern in The Divide, the beginning of the season of Earthrain prompted him to choose a different location to save time. As you are all aware, a festival is held a month after the start of the season, and Igan would surely have to confirm as much with Elder Sum, The Grand Disciple, and the Head of the Explorer’s Guild.

In the tavern, he seemed to take a keen interest in the Mysterious Box, which had been revealed (possibly) inadvertently by Aeson. Igan told the party that he’d overheard Sum mentioning a strange box, and that the Elder seemed to covet it like nothing else. Aeson managed to sell Igan a false box for a quick profit as the rest of the party engaged in various antics. Jamster: Keep the coins you’ve discovered in mind!
Aiko happened to overhear an illicit conversation between Elder Sum and an unknown party (The Town Hall happened to be across the way from the tavern) – which eventually prompted the party to investigate. It seems Sum is very upset over the loss of the Crystalized Magic that was to be imported into the City. Boxes bearing the same symbols the party found before stealing those same crystals were found in the Elder’s Office. Without a doubt, something is amiss.

This prompted the party to 1) Burn down the front door of the Town Hall, 2) Knock out and tie up Igan Dundragon, who happened to wander over at the wrong time and 3) Blast a new hole in the wall of the building. For all of this, the party doesn’t have much to show. The Elder was nowhere to be found when the door was opened, and the only evidence of the conversation they heard was a Gnomecraft transmitter present in the room.
Just before we left off, The Old Man began speaking through the crystal once more. This time, he surmised the party was in trouble, and offered to help. He suggested the party hide the box somewhere in the building, so that he might eavesdrop and gather information.
What will you do now?

Lots of Things Fell from the Sky
...Including a new party member!

Last time, lots of things fell from the sky, several of you discovered new abilities, and some goblins died. Ciraena was hit in the head with a rock, which triggered a kind of vision. In it, she saw a cluttered worktable near shelves that contained tome after tome of arcane knowledge. Against the opposite wall of the room, she saw a distinctive banner depicting a golden dragon. Perhaps this vision is in some way related to the magical abilities she displayed later in the session?

Perhaps already wary of falling objects thanks to Ciraena, Jamster deftly dodged the heavy, dust-laden book that feel from the sky shortly thereafter. While its exact contents are uncertain, it appeared to be a book describing various deities. Given that only Ioun and Erathis are known to exist on Ious, this knowledge is very obviously otherworldly. There also appears to be some validity to the claims it makes, as it seems to have triggered divine powers in Jamster.

The others (who were either not hit with objects, or who avoided them) got to observe the cause in some detail. It appears that portals were opening in the sky with loud pops and depositing their contents – mostly dirt and dust – onto the material plane. Could it be that time of year already?

Perhaps the strangest thing to fall from the sky was…some sort of bird person. The newcomer had some time to speak with the party – as well as could be done given the chaos raining down from the sky. It seems he was thrown from the Elemental Plane of Earth to the material plane unexpectedly. His plane of origin was revealed to be the Elemental Plane of Wind. Planeshifting is no easy task, and those who do often accomplish it by accident rather than by choice. What forces could have caused Dio to arrive in the world? He is a creature that has never been witnessed on Ious before.
He got a chance to demonstrate his aerial combat abilities, as the entire group became acquainted with one another over combat. Jamster demonstrated his divine power, and Ciraena’s sword began issuing forth magic – the likes of which seem to rival some of Aiko’s spells. The end of the bout with the goblins that attacked the party proved definitively that most everyone has gotten more adept in fighting over the course of their travels together.

Now, you find yourselves staring down the gate to the City of Corvale, having found your way back after your recent quests. Just as you begin to walk into the city proper, you hear a voice. “Aiko…Ciraena, Jamster.. erm… the rest of you… Can you hear me?”

Flame, Bolt and the Worgs
....and an incident with a dead lamb.

The worgs wasted no time in attacking the party. They swarmed the group while shouting strategy and making good use of their abilities. Combat began on even footing, but the odds shifted against the party seconds into the fray. Flame and Bolt emerged from the cave with four underlings — these ones specially armored — bringing the total to 12 against six.

Flame’s fire breath made a lasting impression on both the party, and several of the worgs. Both he and Bolt were resolute in their efforts to maintain the fighting, but as more creatures were injured, Bolt’s resolve began to wane. With three worgs dead, and Aeson dying, she finally decided to speak up, asking the party to consider negotiation.

The party’s reluctance initially led to more bloodshed, but they eventually agreed to hear her out. During this respite, Kreelash got a look at the paintings rendered on the Cave walls that seemed to offer some clues as to the origins of these intelligent beasts.

Bolt explained that the entire pack was merely acting to better their own lives, though she admitted to hating the people of the nearby village, who have hunted her and her kind for ages. She offered, amidst growling from Flame, to aid the village or even relocate if the party promised not to reveal their whereabouts.

Flame’s anger appeared to be steadily building during the entire exchange, and he exploded just as an agreement was reached. He attacked Bolt fiercely, wounding her gravely enough to leave her out of the fight as he attempted to best the party. Ultimately, this lead to his demise as the party’s efforts weakened him, and Amabella’s quick thinking got Bolt back on her feet to unleash a thunderous roar that allowed Ciraena to finish Flame off.

Bolt was not pleased with the bloodshed; less so with the loss of Flame. But she was willing to understand that the situation could not be helped. That is of course, until Kreelash attempted to kill her while she had her head lowered. He managed to wound her, but she escaped into the den. The rest of the party reacted with shock as the warlock simply explained that he followed the whims of his patron. That and a skinned sheep seem to have satiated the higher power, Kreelash or both.

What you have left to do now is up to you. The worgs’ den has yet to be explored. But it may be time to return to Corvale and address the evidence you found linking Malark Sum to some of the illegal shipments moving into Corvale. Be sure to collect your reward from the village, whatever you do.

Worgs in the Woods
...Talking worgs, too!

The party followed Nephis into the Settlement as she took charge and carted Karon to a hut next to the village’s main source of entertainment; the Shepherd’s Crook. The Tiefling’s injuries nearly killed him on the spot, and time finished the job shortly thereafter. Almost immediately after this, the party heard a commotion coming from the pub.

An Elf, a Tiefling and the Party walk into the bar. After a general lack of interaction with the former and perhaps more interaction than was needed with the latter, Kreelash and Amabella joined the party. One made claims of service to a greater being, and the other was quick to tag along once some financial incentive was procured.

And who better to provide a financial incentive than the Halfling shouting about worgs? To be fair, he wasn’t the only one. It seems that the entire village council is abuzz over what to do about the beasts. After a bit of direction from the barkeep, the party ultimately learned of the village’s plight. It seems a pack of worgs has recently been causing more trouble than usual to the village’s livestock — enough to start talks about the village’s demise. This wouldn’t be uncommon fate for a Guild-sanctioned settlement, which makes the village’s success up until now all the more worth holding on to. The village used to have a wizard to protect them the ravages of the Wilds, but he seems to have gone missing ages ago and is presumed dead.

At any rate, the worgs seem to be highly intelligent — at least intelligent to speak Common, the party later found out. The party offered to help with the village’s problem and managed to track the creatures to a cave at the end of the western woods. Their intelligence spans further than the power of speech.; rough drawings adorn the external walls of their den, they seem to be capable of using fire and a handful of them even seemed to be ‘wearing’ scraps of leather to create a crude sort of armor.

It may have been interesting to observe them for some time, but that’s no longer an option. The party triggered a tripwire trap the worgs set, and they are all currently baring their fangs at the party!


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