Last session, the party followed up on… following… a drunken mercenary who had a bit too much to drink. He also had a hammer, and a bit of information he unwittingly shared with the party.
As it turns out, Maseer, the sole bandit survivor of the Raid on Corvale just nights ago, should have been in holding during his time in Corvale. The mercenary seemed to think he would know something about where the Frath and his men got their crystalized magic.
This much became evident as he shouted it at the the top of his lungs in the Townsguard barracks. His status as a threat became evident at around the same time. After a rather brief skirmish (and a stabbed dwarf), the party’s quick thinking literally had the man behind bars. From where the party stands now, you can all still here his frenzied screaming.
While most of the party was dealing with the mercenary, Aeson decided to rob the Elder. Sneaking in through the window and unlocking a hidden compartment under Sum’s desk were easy. Perhaps his riddle-locked safe wasn’t much of a challenge for Aeson either; as it was unlocked before long.
Aeson made off with the contents of the chest (check your handouts, Aeson!) which contained certain illegal magical crystals. A flash of light caught the thief’s eye shortly thereafter. Maseer was watching, evidently set on securing the treasures for himself!
A brief chase and a rather impressive amount of speed on Maseer’s part nearly allowed him to slip past the entire party. As luck, and Callin’s strange use of crystals, would have it, he was discovered by the entire party at the Barracks.
He revealed that the band got their crystals from an anonymous source who only met them outside of some abandoned Gnomish mines, miles from Corvale. They have another meeting scheduled in two days’ time.
Perhaps you can learn something by finding this group? Maybe it’s time to patch up the Dwarf first…